Virtual reality

VR setup, OpenXR, low FPS in VR

VR troubleshooting: floating above the car, black screen, crashes, motion sickness

VR problems in BeamNG.drive: floating above or below the vehicle, black headset screen, Ctrl-Numpad keys not working, crashes, VR sickness and headaches.

This article is part of Virtual Reality. For low or limited framerate in VR, see Low framerate in VR.


I’m floating above or below the vehicle

Center your headset in Options > Display > VR > Center (or press ‘Ctrl-Numpad5’). Then ensure you are in ‘Driver’ camera pressing ‘C’.

If you have installed third party OpenXR layers or VR emulation software, they might be adding problematic camera offsets. We recommend you disable or uninstall the software if in doubt.

The headset screen is black

See previous section.

I can click the Options > Display > VR buttons, but the ‘Ctrl-Numpad’ keys don’t work, why?

Enable numlock in your keyboard.

Ensure the BeamNG.drive window is focused (the OpenXR runtime window might steal its focus when you first enable VR).

The sim freezes then crashes

This is a known bug.

For the time being, a possible workaround is to select Options > Graphics > Ligthing > Lowest.

I’m getting sick or headaches

This is relatively common. The amount of physical discomfort depends on the person and on how VR is being used.

Your resilience might improve over time (often called “getting your VR legs”). This can take anywhere from hours to months of regular VR use, and can range from huge improvements to no improvements at all, depending on the person.

Whatever your case is, to reduce discomfort:

  • Ensure your reach the minimum framerate of your headset ( framerate tips available here).
  • Ensure you reduce the VR latency to a minimum. A wired VR connection will typically be lower latency than a wireless VR connection. If using a wireless VR connection:
    • Ensure line-of-sight to the wireless receptor/router.
    • Remove other interfering wireless devices from the room.
    • Reduce the wireless stream settings fidelity to decrease video compression/decompression latency.
  • Avoid lateral movement where the image pans sideways, such as drifting and strafing close to objects.
  • Ensure you use the Options > Display > VR > Snap turn options. Smooth turn looks better but is often a big contributor to discomfort.
  • Stop using VR immediately when you notice the slightest symptom of discomfort. This will improve or maintain your resilience to discomfort (continuing to play would make you more and more vulnerable to discomfort in future VR sessions). You can continue using VR after you have fully recovered.

I have a VR question or VR issue not listed here, where can I get help?

  • Check our Known Issues for possible workarounds.
  • Check our Virtual Reality forum thread for assistance from us and other fellow VR players []-)
Last modified: October 6, 2026

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